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Τελευταίες Υποβολές

 1-15 από 51 αποτελέσματα
1 N. Moumoutzis, C. Xanthaki, I. Maragkoudakis, S. Christodoulakis, D. Paneva-Marinova, L. Pavlova, P. Lameras, S. Misthou and G. Kalmpourtzis, "Cooking STEAM: a case study on establishing a STEAM learning community using a performative framework and cooking," 2022.2024-12-18
2 N. Moumoutzis, M. Christoulakis, C. Xanthaki, N. Pappas, Y. Maragkoudakis, S. Christodoulakis, and D. Paneva-Marinova, “eShadow+: mixed reality storytelling inspired by traditional Shadow Theatre,” in Digital Presentation and Preservation of Cultural and Scientific Heritage, vol. 12, pp. 29–54, 2022, doi: 10.55630/dipp.2022.12.2.2024-12-18
3 E. Tsekeri, A. Lilli, M. Katsiokalis, K. Gobakis, A. Mania and D. Kolokotsa, "On the integration of nature-based solutions with digital innovation for health and wellbeing in cities," in Proceedings of the 7th International Conference on Smart and Sustainable Technologies (SpliTech 2022), Split / Bol, Croatia, 2022, doi: 10.23919/SpliTech55088.2022.9854269.2024-12-12
4 Y. Kritikos and K. Mania, "Interactive historical documentary in Virtual Reality," in Proceedings of the 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET 2022), Limassol, Cyprus, 2022, doi: 10.1109/IMET54801.2022.9929500.2024-12-05
5 N. Moumoutzis, G. Boukeas, V. Vassilakis, C. Xanthaki and N. Pappas, "Py4hs: a computer science teacher training programme promoting Python code clubs," in New Realities, Mobile Systems and Applications, vol. 411, Lecture Notes in Networks and Systems, M. E. Auer, T. Tsiatsos, Eds., Cham, Switzerland: Springer, 2022, pp. 937–948. doi: 10.1007/978-3-030-96296-8_852024-11-26
6 N. Moumoutzis, N. A. Rigas, C. Xanthaki, I. Maragkoudakis, S. Christodoulakis, D. Paneva-Marinova and L. Pavlova, "The design of a serious game to enable the exploration of the binary system," in New Realities, Mobile Systems and Applications, vol. 411, Lecture Notes in Networks and Systems, M. E. Auer, T. Tsiatsos, Eds., Cham, Switzerland: Springer, 2022, pp. 897–906. doi: 10.1007/978-3-030-96296-8_812024-11-20
7 N. Moumoutzis, A. Koukis, C. Xanthaki, M. Christoulakis, I. Maragkoudakis, S. Christodoulakis, D. Paneva-Marinova and L. Pavlova, “EPuppet: a mobile app to extend a digital storytelling platform with new capabilities,” in New Realities, Mobile Systems and Applications, vol 411, Lecture Notes in Networks and Systems, M. E. Auer, T. Tsiatsos, Eds., Cham, Switzerland: Springer, 2022, pp. 917–926, doi: 10.1007/978-3-030-96296-8_83.2024-11-20
8 F. Sarri, L. Ragia, A. Panagiotopoulou and K. Mania, "Location-aware Augmented-Reality for predicting sea level rise in situ," in Proceedings of the 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET 2022), Limassol, Cyprus, 2022, doi: 10.1109/IMET54801.2022.9929635.2024-10-16
9 F. Giariskanis, Y. Kritikos, E. Protopapadaki, A. Papanastasiou, E. Papadopoulou and K. Mania, “The augmented museum: a multimodal, game-based, augmented reality narrative for cultural heritage,” in Proceedings of the 2022 ACM International Conference on Interactive Media Experiences (IMX 2022), Aveiro, JB, Portugal, 2022, pp. 281–286, June 2022, doi: 10.1145/3505284.3532967.2024-09-19
10 N. Moumoutzis, M. Christoulakis, C. Xanthaki, Y. Maragoudakis, S. Christodoulakis, D. Paneva-Marinova, and L. Pavlova, "eShadow+: mixed reality storytelling inspired by traditional shadow theatre," in Proceedings of the 2022 IEEE 46th Annual Computers, Software, and Applications Conference (COMPSAC 2022), Los Alamitos, CA, USA, 2022, pp. 95-100, doi: 10.1109/COMPSAC54236.2022.00022.2024-08-28
11 G. Daskalogrigorakis, A. McNamara, A. Marinakis, A. Antoniadis and K. Mania, "Glance-Box: Multi-LOD glanceable interfaces for machine shop guidance in augmented reality using blink and hand interaction," in Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct 2022), Singapore, Singapore, 2022, pp. 315-321, doi: 10.1109/ISMAR-Adjunct57072.2022.00070.2024-08-20
12 N. Moumoutzis, C. Xanthaki, S. Perrakis, M. Manousakas and L. Pavlova, “Promoting Python code clubs in Greece: a teacher training program and a case study,” in Digital Presentation and Preservation of Cultural and Scientific Heritage, D. Paneva-Marinova, R. Pavlov, P. Stanchev, D. Luchev, Eds., Sofia, Bulgaria: Bulgarian Academy of Sciences, 2021, vol. 11, pp. 187–202, 2021, doi: 10.55630/dipp.2021.11.16.2023-07-17
13 N. Moumoutzis, N. Pappas, C. Xanthaki, S. Perrakis, Y. Maragkoudakis, S. Christodoulakis, D. Paneva-Marinova, “Coursevo: a multimedia online learning platform to support onlife communities and its extension with gamification facilities,” in Digital Presentation and Preservation of Cultural and Scientific Heritage, D. Paneva-Marinova, R. Pavlov, P. Stanchev, D. Luchev, Eds., Sofia, Bulgaria: Bulgarian Academy of Sciences, 2021, vol. 11, pp. 159–174, 2021, doi: 10.55630/dipp.2021.11.14.2023-07-17
14 A. Deligiannakis, N. Giatrakos, Y. Kotidis, V. Samoladas, and A. Simitsis, “Extreme-scale interactive cross-platform streaming analytics - the INFORE approach,” in Proceedings of the 2nd Workshop on Search, Exploration, and Analysis in Heterogeneous Datastores (SEA-Data 2021), Copenhagen, Denmark, 2021, vol. 2929, pp. 7–13, 2021. https://ceur-ws.org/Vol-2929/paper2.pdf2023-07-14
15 M. Giannaraki, N. Moumoutzis, E. Kourkoutas and K. Mania, “ADDventurous rhythmical planet: a 3D rhythm-based serious game for social skills development of children with ADHD,” in Internet of Things, Infrastructures and Mobile Applications, Advances in Intelligent Systems and Computing, M.E. Auer, T. Tsiatsos, Eds., Cham, Switzerland: Springer Nature, 2021, pp. 582–593, doi: 10.1007/978-3-030-49932-7_55.2023-07-07
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