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Effective virtual reality training for safety critical activities in the process industry

Kontogiannis Thomas, Gerbec, Marko, 1960-, Sbaouni Mehdi

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URI: http://purl.tuc.gr/dl/dias/32B87DA7-B485-4094-9C7A-EDC299891113
Έτος 2019
Τύπος Κεφάλαιο σε Βιβλίο
Άδεια Χρήσης
Λεπτομέρειες
Βιβλιογραφική Αναφορά T. Kontogiannis, M. Gerbec and M. Sbaouni, "Effective virtual reality training for safety critical activities in the process industry," in Total Safety and the Productivity Challenge, M. Ch. Leva, T. Kontogiannis, M. Gerbec, O. Aneziris, Eds. London: Routledge, 2019, pp. 187-207. doi: 10.4324/9781315108100-10 https://doi.org/10.4324/9781315108100-10
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Περίληψη

This chapter explores the potential use of new information technologies in safety previews and in process control training. Virtual reality (VR) has been a promising technology for representing plant sites and technical equipment in ways that resemble reality as well as for training process control skills in a safe manner. The chapter examines the use of VR systems in industrial training as it offers a range of benefits compared to traditional training. It provides a design framework for developing and delivering VR training in a way that maximizes the use of risk assessment methods from other total safety management pillars. Immersive virtual reality allows users a stereoscopic view of the system as well as free movement and object manipulation in the visual system. The chapter presents a case study from a Slovenian major hazards site that has been used to design VR training for a loading scenario of a car tanker.

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