Μέχρι και τον Ιούνιο του 2016, η Σχολή Ηλεκτρολόγων Μηχανικών και Μηχανικών Υπολογιστών ονομαζόταν Σχολή Ηλεκτρονικών Μηχανικών και Μηχανικών Υπολογιστών.
                Μπορείτε να πλοηγηθείτε στις συλλογές/υπο-κοινότητες της κοινότητας ή μπορείτε να χρησιμοποιήσετε την υπηρεσία αναζήτησης
                
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 | 2476 | K. Mania, N.Medford, G. Christodoulou, P. L. Watten, F. Rivera, E. Radulescu, H. Critchley ,"Exploring behavioural fidelity of synthetic stimuli while immersed in fMRI displays,"in 2011 Third Intern. Conf. on Games and Virtual Worlds for Serious Appli.,pp.215-219.doi:10.1109/VS-GAMES.2011.40 | 2015-11-02 | 
 | 2477 | N. Mourkoussis, F. Rivera, T. Troscianko, R. Hawkes, P.L. Watten, K. Mania ," Towards perceptual fidelity: Slant perception in real and interactive virtual environments ," Intern. J.l of Human-Computer St. ,vol.70,no.11 ,pp. 781-793,Nov.2012.doi:10.1016/j.ijhcs.2012.07.001 | 2015-11-02 | 
 | 2478 | C. Paraskeva, G.A. Koulieris, M. Coxon, K. Mania ,"Gender differences in spatial awareness in immersive virtual environments: a preliminary investigation,"in 2012 11th  Intern. Conf. on Virtual-Reality Cont. and its Applications in Industry ,pp.95-98.doi:10.1145/2407516.2407546 | 2015-11-02 | 
 | 2479 | J.Fišer, M. Lukáč, O. Jamriška, M. Čadík, Y. Gingold, P. Asente, D. Sýkora ,"  Color me noisy: Example-based rendering of hand-colored animations ,"Comp. Grap. Forum ,vol. 33,no.4 ,pp. 1-10,Jul. 2014,doi:10.1111/cgf.12407 | 2015-11-02 | 
 | 2480 | G.A. Koulieris, G. Drettakis, D. Cunningham, N. Sidorakis, K. Mania ,"Context-aware material selective rendering for mobile graphics,"in 2014 ACM SIGGRAPH,pp.92-92.doi:i10.1145/2614217.2614246 | 2015-11-02 | 
 | 2481 | E. Mavromihelaki, J. Eccles, N. Harrison, H. Critchley, K. Mania ,"Cyberball3D+ for fMRI: implementing neuroscientific gaming," in 2014  ACM SIGGRAPH,pp.29-29.doi:i10.1145/2614217.2614278 | 2015-11-02 | 
 | 2482 | A. McNamara, K. Mania, G. Koulieris, L. Itti ,"Attention-aware rendering, mobile graphics and games,"in 2014 ACM SIGGRAPH,pp.6-6.doi:10.1145/2614028.2615416 | 2015-11-02 | 
 | 2483 | G.A. Koulieris, G. Drettakis, D. Cunningham, K. Mania ,High level saliency prediction for smart game balancing,"in 2014 ACM SIGGRAPH ,pp.73-73.doi:10.1145/2614106.2614157 | 2015-11-02 | 
 | 2484 | E. Mavromihelaki, J. Eccles, N. Harrison, T. Grice-Jackson, J. Ward, J. Ward, H. Critchley, K. Mania ,"Cyberball3D+: A 3D Serious Game for fMRI Investigating Social Exclusion and Empathy ,"  in 2014 6th Intern. Conf. on Games and Virtual Worlds for Serious Appl. (VS-GAMES),pp.1-8.doi:10.1109/VS-Games.2014.7012032 | 2015-11-02 | 
 | 2485 | A. Giannakidis, G. Giakoumidakis, K. Mania ,"3D photorealistic scientific visualization of tsunami waves and sea level rise,"in 2012 Inter. Conf. on Imaging Syst. and Techniques (IST),pp.167-172.doi:10.1109/IST.2014.6958467 | 2015-11-02 | 
 | 2486 | N. Sidorakis, G.A. Koulieris, K. Mania ,"Binocular eye-tracking for the control of a 3D immersive multimedia user interface," in 2015 1st Work. on Ever. Virtual Real. (WEVR),pp.15-15.doi:10.1109/WEVR.2015.7151689 | 2015-11-02 | 
 | 2487 | A. Deligiannakis, Y. Kotidis and N. Roussopoulos, "Processing approximate aggregate queries in wireless sensor networks", Inform. Syst., vol. 31, no. 8, pp. 770-792, Dec. 2006. doi:10.1016/j.is.2005.02.001 | 2015-11-02 | 
 | 2488 | A. Deligiannakis, Y. Kotidis and N. Roussopoulos, "Dissemination of compressed historical information in sensor networks," VLDB J., vol. 16, no. 4, pp. 439-461, Oct. 2007. doi:10.1007/s00778-005-0173-5 | 2015-11-02 | 
 | 2489 | K. Moirogiorgou, S. Nerantzaki, G. Livanos, M. Antonakakis, N. P. Nikolaidis, E. Petrakis, A. E. Savakis, G. Giakos, M. Zervakis and K. Mania, "Color characteristics for the evaluation of suspended sediments," in IEEE International Conference on Imaging Systems and Techology, pp. 1-5, 2015. doi: 10.1109/IST.2015.7294574 | 2015-11-02 | 
 | 2490 | N. Mourkoussis, K. Mania, T. Troscianko, R .Hawkes ,"Assessing functional realism,"in 2005 ACM SIGGRAPH,pp.150-150.doi:10.1145/1186954.1187073 | 2015-11-02 | 
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