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Assessing functional realism

Mania Aikaterini, Nick Mourkoussis, Tom Troscianko, Rycharde Hawkes

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URIhttp://purl.tuc.gr/dl/dias/F5757736-1CA8-4ACD-B6CE-DF034748C77B-
Identifierhttps://doi.org/10.1145/1186954.1187073-
Languageen-
Extent1 pageen
TitleAssessing functional realismen
CreatorMania Aikaterinien
CreatorΜανια Αικατερινηel
CreatorNick Mourkoussisen
CreatorTom Trosciankoen
CreatorRycharde Hawkesen
PublisherAssociation for Computing Machineryen
Content SummaryThis research presents an innovative method for assessing 'functional realism' of interactive Virtual Environments (VEs) in which the same information is transmitted in real and synthetic scenes. The basic premise is that an individual's prior experience will influence how one perceives, comprehends and remembers information in a scene. 120 participants across two conditions of varying rendering quality of a space including varied ratios of objects' association to the scene context, are being exposed to the VE and complete an object-based memory recognition task. The results of this study could have significant implications while identifying areas of an interactive computer graphics scene that require varying quality of rendering.en
Type of ItemΠλήρης Δημοσίευση σε Συνέδριοel
Type of ItemConference Full Paperen
Licensehttp://creativecommons.org/licenses/by/4.0/en
Date of Item2015-11-02-
Date of Publication2005-
SubjectWork, Virtualen
Subjectvirtual worken
Subjectwork virtualen
Bibliographic CitationN. Mourkoussis, K. Mania, T. Troscianko, R .Hawkes ,"Assessing functional realism,"in 2005 ACM SIGGRAPH,pp.150-150.doi:10.1145/1186954.1187073 en

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