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Cyberball3D+: A 3D serious game for fMRI investigating social exclusion and empathy

Mania Aikaterini, Evangelia Mavromihelaki, Jessica Eccles, Neil Harrison, Thomas Grice-Jackson, Jamie Ward, Hugo Critchley

Απλή Εγγραφή


URIhttp://purl.tuc.gr/dl/dias/88F8B195-26D9-40A7-B500-982DB926C797-
Αναγνωριστικόhttps://doi.org/10.1109/VS-Games.2014.7012032-
Γλώσσαen-
Μέγεθος8 pagesen
ΤίτλοςCyberball3D+: A 3D serious game for fMRI investigating social exclusion and empathyen
ΔημιουργόςMania Aikaterinien
ΔημιουργόςΜανια Αικατερινηel
ΔημιουργόςEvangelia Mavromihelakien
ΔημιουργόςJessica Ecclesen
ΔημιουργόςNeil Harrisonen
ΔημιουργόςThomas Grice-Jacksonen
ΔημιουργόςJamie Warden
ΔημιουργόςHugo Critchleyen
ΕκδότηςInstitute of Electrical and Electronics Engineersen
ΠερίληψηThis paper presents a 3D interactive gaming paradigm for the secluded space of an fMRI scanner. The Cyberball3D+ game is a virtual ball-toss game in which the participant is either excluded or not from ball tossing played by three virtual players and the subject in the scanner. It has been used in simple sketch mode by neuroscientists for research on ostracism, social exclusion or rejection as well as discrimination and prejudice. The game proposed is designed to render an interactive Virtual Environment (VE) on an fMRI display, enabling the conduct of formal neuroscientific experiments and investigating the effects of social exclusion, empathy and different level of anthropomorphism on human brain activity. Although, here, the focus is on the technical implementation of the system, the goal is to use this system to explore whether the pain felt by someone when socially excluded is the same when observing other people get socially excluded and whether there are differences in relation to empathy for friends and strangers. Moreover, for the first time, we propose a validated neuroscientific measure of character believability and emotional engagement. The system was developed in close collaboration between the Technical University of Crete where the technical implementation took place and the Brighton and Sussex Medical School where the initial fMRI experiments were conducted using the system proposed. A broader aim of this work is to assess whether such powerful social-psychological studies could be usefully carried out within VEs advancing cognitive neuroscience and computer graphics as well as serious gaming research.en
ΤύποςΠλήρης Δημοσίευση σε Συνέδριοel
ΤύποςConference Full Paperen
Άδεια Χρήσηςhttp://creativecommons.org/licenses/by/4.0/en
Ημερομηνία2015-11-02-
Ημερομηνία Δημοσίευσης2014-
Θεματική Κατηγορία3D filmsen
Θεματική ΚατηγορίαMoving-pictures, Three-dimensionalen
Θεματική ΚατηγορίαStereoscopic motion picturesen
Θεματική ΚατηγορίαThree-dimensional motion picturesen
Θεματική Κατηγορία3 d filmsen
Θεματική Κατηγορία3d filmsen
Θεματική Κατηγορίαmoving pictures three dimensionalen
Θεματική Κατηγορίαstereoscopic motion picturesen
Θεματική Κατηγορίαthree dimensional motion picturesen
Θεματική ΚατηγορίαWork, Virtualen
Θεματική Κατηγορίαvirtual worken
Θεματική Κατηγορίαwork virtualen
Βιβλιογραφική ΑναφοράE. Mavromihelaki, J. Eccles, N. Harrison, T. Grice-Jackson, J. Ward, J. Ward, H. Critchley, K. Mania ,"Cyberball3D+: A 3D Serious Game for fMRI Investigating Social Exclusion and Empathy ," in 2014 6th Intern. Conf. on Games and Virtual Worlds for Serious Appl. (VS-GAMES),pp.1-8.doi:10.1109/VS-Games.2014.7012032en

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