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Cyberball3D+ for fMRI: implementing neuroscientific gaming

Mania Aikaterini, Evangelia Mavromihelaki, Jessica Eccles, Neil Harrison, Hugo Critchley

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URI: http://purl.tuc.gr/dl/dias/B989DBB4-E532-4B74-83C0-F3B188D2CBE6
Year 2014
Type of Item Conference Full Paper
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Bibliographic Citation E. Mavromihelaki, J. Eccles, N. Harrison, H. Critchley, K. Mania ,"Cyberball3D+ for fMRI: implementing neuroscientific gaming," in 2014 ACM SIGGRAPH,pp.29-29.doi:i10.1145/2614217.2614278 https://doi.org/10.1145/2614217.2614278
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Summary

This research presents an innovative real-time, interactive gaming system called Cyberball3D+ incorporating virtual characters, to be played interactively in Functional Magnetic Resonance Imaging (fMRI) for the study of empathy, social exclusion and ostracism. For the first time, neuroscientific correlates of believability and emotional engagement with synthetic characters are acquired. Such output is non-obtrusive derived at the same time as the experience occurs

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