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Coursevo: a multimedia online learning platform to support onlife communities and its extension with gamification facilities

Moumoutzis Nektarios, Pappas Nikolaos, Xanthaki Chara, Perrakis Stelios, Maragkoudakis Ioannis, Christodoulakis Stavros, Paneva-Marinova Desislava

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URIhttp://purl.tuc.gr/dl/dias/A3CA9A20-33E2-4BB6-B8C5-9B6AA0A7746B-
Identifierhttps://doi.org/10.55630/dipp.2021.11.14-
Identifierhttps://dipp.math.bas.bg/dipp/article/view/dipp.2021.11.14-
Languageen-
Extent16 pagesen
TitleCoursevo: a multimedia online learning platform to support onlife communities and its extension with gamification facilitiesen
CreatorMoumoutzis Nektariosen
CreatorΜουμουτζης Νεκταριοςel
CreatorPappas Nikolaosen
CreatorΠαππας Νικολαοςel
CreatorXanthaki Charaen
CreatorPerrakis Steliosen
CreatorMaragkoudakis Ioannisen
CreatorΜαραγκουδακης Ιωαννηςel
CreatorChristodoulakis Stavrosen
CreatorΧριστοδουλακης Σταυροςel
CreatorPaneva-Marinova Desislavaen
PublisherBulgarian Academy of Sciences, Institute of Mathematics and Informaticsen
Content SummaryCoursevo (http://coursevo.com/) is a multilingual multimedia information system for managing courses, supporting learning processes and learning communities through the Web. Its multi-tenant architecture supports multiple instances of the underlying server infrastructure using the same core to serve the needs of multiple communities. An advantage of Coursevo in comparison with other eLearning systems is the emphasis that is given in the use of multimedia as a powerful learning means. Learning activities using multiple media can be more effective than doing it through a single medium (such as text), but what is important is combining media effectively. Coursevo is used in several vocational training and life-long-learning initiatives to establish and continuously support Onlife Communities. An Onlife Community is an aggregation that emerges in hyperconnected spaces when humans engage with other humans as well as with machines and natural entities in mindful interactions with sufficient human feeling to form webs of personal relationships. The paper presents how Coursevo is extended with gamification facilities to enable game-based learning scenarios within the context of the GAME IT project and beyond.en
Type of ItemΔημοσίευση σε Συνέδριοel
Type of ItemConference Publicationen
Licensehttp://creativecommons.org/licenses/by-nc/4.0/en
Date of Item2023-07-17-
Date of Publication2021-
SubjectOnlife communitiesen
SubjectGamificationen
SubjecteLearningen
Bibliographic CitationN. Moumoutzis, N. Pappas, C. Xanthaki, S. Perrakis, Y. Maragkoudakis, S. Christodoulakis, D. Paneva-Marinova, “Coursevo: a multimedia online learning platform to support onlife communities and its extension with gamification facilities,” in Digital Presentation and Preservation of Cultural and Scientific Heritage, D. Paneva-Marinova, R. Pavlov, P. Stanchev, D. Luchev, Eds., Sofia, Bulgaria: Bulgarian Academy of Sciences, 2021, vol. 11, pp. 159–174, 2021, doi: 10.55630/dipp.2021.11.14.en

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