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GAMES: A general architecture for medical expert systems

Moustakis Vasilis, F. Zambon, C. Ruggieri, M. Ramoni, S. Quaglini, J. Mantas, M. Leaning, G. Lanzola, P. Kolary, J. Hunter, J. Calzadilla, M. Bugliesi, C. Berzuini, R. Bellazzi, M. Stefanelli

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URIhttp://purl.tuc.gr/dl/dias/A5FCE15C-4811-44D2-9B3D-79CB2DD9D2EC-
Identifierhttps://doi.org/10.3233/978-1-60750-846-5-133-
Languageen-
TitleGAMES: A general architecture for medical expert systemsen
CreatorMoustakis Vasilisen
CreatorΜουστακης Βασιληςel
CreatorF. Zambonen
CreatorC. Ruggierien
CreatorM. Ramonien
CreatorS. Quaglinien
CreatorJ. Mantasen
Creator M. Leaningen
CreatorG. Lanzolaen
CreatorP. Kolaryen
CreatorJ. Hunteren
CreatorJ. Calzadillaen
CreatorM. Bugliesien
CreatorC. Berzuinien
CreatorR. Bellazzien
CreatorM. Stefanellien
PublisherIOS Pressen
Content SummaryA suitable General Architecture for Medical Expert Systems (GAMES) has been defined in terms of generic tasks (diagnosis, therapy planning and monitoring) to be executed for developing medical reasoning in a patient's management. Their epistemological structure has been investigated. The GAMES project aims at designing a general architecture for knowledge based systems in medicine. The focus of the project is on the comparison and validation of different approaches in order to implement the generate and test cycle, which represents the basic feature of the epistemological model of medical reasoning we developed.en
Type of ItemΣύντομη Δημοσίευση σε Συνέδριοel
Type of ItemConference Short Paperen
Licensehttp://creativecommons.org/licenses/by/4.0/en
Date of Item2015-11-07-
Date of Publication1990-
Bibliographic CitationM. Stafanelli, M. Leaning, F. Zambon, J.R.P. Jackson, V. Moustakis, M. Belazi., "GAMES: A General Architecture for Medical Expert Systems," in Advances in Medical Informatics,1990, pp. 133 – 140. doi: 10.3233/978-1-60750-846-5-133en

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