Το work with title Games–II: A general architecture for medical knowledge based systems by Moustakis Vasilis, Francesco Bruno, Hauke Kindler, Mark Leaning, Jean Raoul Scherrer, Mario Stefanelli is licensed under Creative Commons Attribution 4.0 International
Bibliographic Citation
F. Bruno, H. Kindler, M. Leaning, V. Moustakis, J.R. Scherrer & M. Stefanelli.
"Games –II: A general architecture for Medical Knowledge Based Systems".
Computer Methods and Programs in Biomedicine. Vol. 45, Iss. 1–2, Oct. 1994, pp 79-81, doi:10.1016/0169-2607(94)90021-3
https://doi.org/10.1016/0169-2607(94)90021-3
GAMES II aims at developing a comprehensive and commercially viable methodology to avoid problems ordinarily occurring in KBS development. GAMES II methodology proposes to design a KBSstarting from an epistemological model of medical reasoning (the Select and Test Model). The design is viewed as a process of adding symbol level information to the epistemological model. The architectural framework provided by GAMES II integrates the use of different formalisms and techniques providing a large set of tools. The user can select the most suitable one for representing a piece of knowledge after a careful analysis of its epistemological characteristics. Special attention is devoted to the tools dealing with knowledge acquisition (both manual and automatic). A panel of practicing physicians are assessing the medical value of such a framework and its related tools by using it in a practical application.