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The role of gamification in human resources management

Roussinos Nikolaos

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URI: http://purl.tuc.gr/dl/dias/FA4D376D-41C2-4C74-AAF5-9A98040F8456
Year 2018
Type of Item Diploma Work
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Bibliographic Citation Nikolaos Roussinos, "The role of gamification in human resources management", Diploma Work, School of Production Engineering and Management, Technical University of Crete, Chania, Greece, 2018 https://doi.org/10.26233/heallink.tuc.79718
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Summary

A modern phenomenon of increased study interest is the gamification and its application in business, as well as other sectors. Computing games compose an alternative definition of gamification. Their connection to games is also being considered, while extensive definitions are being made, to fully clarify the term. Although the phenomenon is multidimensional, this diploma thesis examines the connection between gamification and human resources management. In addition, a bibliographic review is presented, aiming to explore furthermore the role of gamification in the field of human resources management. Finally, a deeper analysis of this concept is based upon different case studies. These case studies represent the aspects on the matter of companies operating in different sectors. The survey is conducted through interviews of company executives, having as a key point their familiarization with the term of gamification and its use as a recruitment tool.

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